Bonusy: Porovnání verzí
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{| class="wikitable" style="border-collapse: collapse; width: 100%; height: | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 680px; margin-left: auto; margin-right: auto;" | ||
|- style="height: 35px;" | |- style="height: 35px;" | ||
| style="width: 37.5529%; text-align: center; height: 35px;" | '''Bonus''' | | style="width: 37.5529%; text-align: center; height: 35px;" | '''Bonus''' | ||
| style="width: 39.564%; text-align: center; height: 35px;" | '''Popis''' | | style="width: 39.564%; text-align: center; height: 35px;" | '''Popis''' | ||
| style="width: 22.8831%; text-align: center; height: 35px;" | '''Ikona''' | | style="width: 22.8831%; text-align: center; height: 35px;" | '''Ikona''' | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; height: 23px; text-align: center;" | Defense Chance Increase (DCI) | | style="width: 37.5529%; height: 23px; text-align: center;" | Defense Chance Increase (DCI) | ||
| style="width: 39.564%; height: 23px; text-align: center;" | ''zvýší šanci na vykrytí úderu nepřítele'' | | style="width: 39.564%; height: 23px; text-align: center;" | ''zvýší šanci na vykrytí úderu nepřítele'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755138112262.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1759048316204.png|30px|center|border]] | ||
|- style="height: 23px;" | |- | ||
| style="width: 37.5529%; text-align: center;" | Hit Chance Increase (HCI) | |||
| style="width: 39.564%; text-align: center;" | ''zvyšuje šanci na úspěšný úder'' | |||
| style="width: 22.8831%; text-align: center;" | [[file:img1755138112262.png|30px|center|border]] | |||
|- style="height: 23px;" | |||
| style="width: 37.5529%; height: 23px; text-align: center;" | Lower Mana Cost (LMC) | | style="width: 37.5529%; height: 23px; text-align: center;" | Lower Mana Cost (LMC) | ||
| style="width: 39.564%; height: 23px; text-align: center;" | ''nižší spotřeba many'' | | style="width: 39.564%; height: 23px; text-align: center;" | ''nižší spotřeba many'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755178103873.png|30px|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755178103873.png|30px|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; height: 23px; text-align: center;" | Luck | | style="width: 37.5529%; height: 23px; text-align: center;" | Luck | ||
| style="width: 39.564%; height: 23px; text-align: center;" | ''zvýší šanci na drop lepšího lootu z monster'' | | style="width: 39.564%; height: 23px; text-align: center;" | ''zvýší šanci na drop lepšího lootu z monster'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755191033351.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755191033351.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Weapon Damage Increase (WDI) | | style="width: 37.5529%; text-align: center; height: 23px;" | Weapon Damage Increase (WDI) | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje sílu útoku zbraně'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje sílu útoku zbraně'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755136442184.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755136442184.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Swing Speed Increase (SSI) | | style="width: 37.5529%; text-align: center; height: 23px;" | Swing Speed Increase (SSI) | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje rychlost útoku zbraně'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje rychlost útoku zbraně'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755150726909.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755150726909.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Lower Reagent Cost (LRC) | | style="width: 37.5529%; text-align: center; height: 23px;" | Lower Reagent Cost (LRC) | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje šanci na nulovou spotřebu reagentů'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje šanci na nulovou spotřebu reagentů'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755141144832.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755141144832.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Spell Damage Increase (SDI) | | style="width: 37.5529%; text-align: center; height: 23px;" | Spell Damage Increase (SDI) | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje poškození kouzly'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje poškození kouzly'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755137499384.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755137499384.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Faster Casting (FC) | | style="width: 37.5529%; text-align: center; height: 23px;" | Faster Casting (FC) | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''rychlejší kouzlení'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''rychlejší kouzlení'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755134320022.png|30px|center|border]] | | style="width: 22.8831%; text-align: center; height: 23px;" | [[file:img1755134320022.png|30px|center|border]] | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Hits Regen | | style="width: 37.5529%; text-align: center; height: 23px;" | Hits Regen | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace životů'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace životů'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | ''<br>'' | | style="width: 22.8831%; text-align: center; height: 23px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]<br>'' | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Mana Regen | | style="width: 37.5529%; text-align: center; height: 23px;" | Mana Regen | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace many'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace many'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | '' | | style="width: 22.8831%; text-align: center; height: 23px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 37.5529%; text-align: center; height: 23px;" | Stam Regen | | style="width: 37.5529%; text-align: center; height: 23px;" | Stam Regen | ||
| style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace staminy'' | | style="width: 39.564%; text-align: center; height: 23px;" | ''zvyšuje hodnotu regenerace staminy'' | ||
| style="width: 22.8831%; text-align: center; height: 23px;" | '' | | style="width: 22.8831%; text-align: center; height: 23px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hits Regen Time Bonus | | style="width: 37.5529%; text-align: center; height: 28px;" | Hits Regen Time Bonus | ||
| style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace životů (30s standard)'' | | style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace životů (30s standard)'' | ||
| style="width: 22.8831%; text-align: center; height: 28px;" | '' | | style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 37.5529%; text-align: center; height: 28px;" | Mana Regen Time Bonus | | style="width: 37.5529%; text-align: center; height: 28px;" | Mana Regen Time Bonus | ||
| style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace many (30s standard)'' | | style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace many (30s standard)'' | ||
| style="width: 22.8831%; text-align: center; height: 28px;" | '' | | style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 37.5529%; text-align: center; height: 28px;" | Stam Regen Time Bonus | | style="width: 37.5529%; text-align: center; height: 28px;" | Stam Regen Time Bonus | ||
| style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace staminy (30s standard)'' | | style="width: 39.564%; text-align: center; height: 28px;" | ''snižuje délku regenerace staminy (30s standard)'' | ||
| style="width: 22.8831%; text-align: center; height: 28px;" | '' | | style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 37.5529%; text-align: center; height: 28px;" | Gold Increase (GI) | | style="width: 37.5529%; text-align: center; height: 28px;" | Gold Increase (GI) | ||
| style="width: 39.564%; text-align: center; height: 28px;" | ''zvyšuje množství zlatých z lootu monster (procentuálně)'' | | style="width: 39.564%; text-align: center; height: 28px;" | ''zvyšuje množství zlatých z lootu monster (procentuálně)'' | ||
| style="width: 22.8831%; text-align: center; height: 28px;" | '' | | style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | ||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Area Physical | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na plošné fyzické poškození'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Area Fire | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na plošné ohnivé poškozeni'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Area Cold | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na plošné ledové poškození'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Area Poison | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na plošné jedové poškození'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Area Energy | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na plošné energické poškození'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Dispel | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na dispel při zásahu'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Fireball | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na fireball při zásahu'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Harm | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na harm při zásahu'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Lightning | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na blesk při zásahu'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|- style="height: 28px;" | |||
| style="width: 37.5529%; text-align: center; height: 28px;" | Hit Arrow | |||
| style="width: 39.564%; text-align: center; height: 28px;" | ''šance na šipku při zásahu'' | |||
| style="width: 22.8831%; text-align: center; height: 28px;" | ''[https://wiki.lastkingdom.cz/images/b/b2/Anatomie.png Anatomy]'' | |||
|} | |} | ||
<br></div> | <br></div> | ||
Aktuální verze z 27. 9. 2025, 23:40
Bonusy
Seznam bonusů
| Bonus | Popis | Ikona |
| Defense Chance Increase (DCI) | zvýší šanci na vykrytí úderu nepřítele | |
| Hit Chance Increase (HCI) | zvyšuje šanci na úspěšný úder | |
| Lower Mana Cost (LMC) | nižší spotřeba many | |
| Luck | zvýší šanci na drop lepšího lootu z monster | |
| Weapon Damage Increase (WDI) | zvyšuje sílu útoku zbraně | |
| Swing Speed Increase (SSI) | zvyšuje rychlost útoku zbraně | |
| Lower Reagent Cost (LRC) | zvyšuje šanci na nulovou spotřebu reagentů | |
| Spell Damage Increase (SDI) | zvyšuje poškození kouzly | |
| Faster Casting (FC) | rychlejší kouzlení | |
| Hits Regen | zvyšuje hodnotu regenerace životů | Anatomy |
| Mana Regen | zvyšuje hodnotu regenerace many | Anatomy |
| Stam Regen | zvyšuje hodnotu regenerace staminy | Anatomy |
| Hits Regen Time Bonus | snižuje délku regenerace životů (30s standard) | Anatomy |
| Mana Regen Time Bonus | snižuje délku regenerace many (30s standard) | Anatomy |
| Stam Regen Time Bonus | snižuje délku regenerace staminy (30s standard) | Anatomy |
| Gold Increase (GI) | zvyšuje množství zlatých z lootu monster (procentuálně) | Anatomy |
| Hit Area Physical | šance na plošné fyzické poškození | Anatomy |
| Hit Area Fire | šance na plošné ohnivé poškozeni | Anatomy |
| Hit Area Cold | šance na plošné ledové poškození | Anatomy |
| Hit Area Poison | šance na plošné jedové poškození | Anatomy |
| Hit Area Energy | šance na plošné energické poškození | Anatomy |
| Hit Dispel | šance na dispel při zásahu | Anatomy |
| Hit Fireball | šance na fireball při zásahu | Anatomy |
| Hit Harm | šance na harm při zásahu | Anatomy |
| Hit Lightning | šance na blesk při zásahu | Anatomy |
| Hit Arrow | šance na šipku při zásahu | Anatomy |








